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I've changes water tint color by trigger editor to red (I want smth that lools like blood, a lot of blood), but sprays are still blue, can they be changed or not?
I believe you would have to get a new skin for shoreline1.blp and shorelineParticleXY.blp that are the right color. I'm unsure how that effect works (whether it is part of a model or just a texture) but replacing the skin with a new one might work.
Alternatively you could go to Scenario>Map Options> uncheck the "show water waves on cliff shores" keep in mind this would affect it for the entire map
You can do what @Veritas 117 suggested with "show water waves on cliff shores", and then fetching a wave model from the ultimate terraining map. Then you place wave models manually in the places you want them in.
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