Hi
i tinkered a little around and it seemed that every way of turning my heros movement and/or attacks off seems not to work the way it should...
setting movementspeed to zero is sometimes ignored somehow
do i always have to replace my hero with a substitute when i want to turn things like this off?
for example when i want my blademaster to spin 3 seconds in position but still being able to cast one ability, or some caster that cant attack for a few seconds after he fired a strong nuke
thanks in advance
i tinkered a little around and it seemed that every way of turning my heros movement and/or attacks off seems not to work the way it should...
setting movementspeed to zero is sometimes ignored somehow
do i always have to replace my hero with a substitute when i want to turn things like this off?
for example when i want my blademaster to spin 3 seconds in position but still being able to cast one ability, or some caster that cant attack for a few seconds after he fired a strong nuke
thanks in advance