- Joined
- Sep 26, 2005
- Messages
- 40
If i have a trigger set up to run another trigger with a wait for sound to be 0.00 finished from playing and the first trigger accidently runs that trigger again that is currenlty waiting.. does it cancel the other wait state or are there now two triggers stuck in the waiting phase.. and will all go off when the condition is met? kinda like bottle-necking at a certain point..
And if so, how do i cancel them so that i can guarantee that only one is waiting at a time? is there a way to stop wait states?
And if so, how do i cancel them so that i can guarantee that only one is waiting at a time? is there a way to stop wait states?