- Joined
- Mar 12, 2006
- Messages
- 407
I hope this is the right forum, didnt know where to post else
Ok I repeatedly read that the minimum wait for
Today i watched the Mythbusters busting some myths and so i feel inspirated to prove all those people wrong
Ok here you go !
If you run this it will show 7 to 9 messages
Which basically means that
Wait time is bigger then 0.01 (or if then else takes a while to be executed)
Wait time is a lot smaller then 0.25!
Wait time is NOT! constant
Ok just to prove my theory a bit more
modify the wait time in trigger 1
Set wait to 0 => no messages
Set wait to 0.1 => one message
So you see there might be a minimum wait time but it is definetely a lot shorter then .25 and i think it might depend on your computers speed
Ok now i feel like Hyneman until someone proves me wrong (or tells me that this is already been posted )
Ok I repeatedly read that the minimum wait for
- Wait x seconds
Today i watched the Mythbusters busting some myths and so i feel inspirated to prove all those people wrong
Ok here you go !
-
buster1
-
Events
- Player - Player 1 (Red) types a chat message containing start as exact match
- Conditions
-
Actions
- Set bool = True
- Trigger - Run runner <gen> (checking conditions)
- Wait 1.00 seconds
- Set bool = False
-
Events
-
buster2
- Events
- Conditions
-
Actions
- Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
- bool Gleich (==) True
-
'THEN'-Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
- 'ELSE'-Actions
-
'IF'-Conditions
- Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
- bool Gleich (==) True
-
'THEN'-Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
- 'ELSE'-Actions
-
'IF'-Conditions
- Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
- bool Gleich (==) True
-
'THEN'-Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
- 'ELSE'-Actions
-
'IF'-Conditions
- Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
- bool Gleich (==) True
-
'THEN'-Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
- 'ELSE'-Actions
-
'IF'-Conditions
- Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
- bool Gleich (==) True
-
'THEN'-Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
- 'ELSE'-Actions
-
'IF'-Conditions
- Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
- bool Gleich (==) True
-
'THEN'-Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
- 'ELSE'-Actions
-
'IF'-Conditions
- Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
- bool Gleich (==) True
-
'THEN'-Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
- 'ELSE'-Actions
-
'IF'-Conditions
- Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
- bool Gleich (==) True
-
'THEN'-Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
- 'ELSE'-Actions
-
'IF'-Conditions
- Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
- bool Gleich (==) True
-
'THEN'-Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
- 'ELSE'-Actions
-
'IF'-Conditions
- Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
- bool Gleich (==) True
-
'THEN'-Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
- 'ELSE'-Actions
-
'IF'-Conditions
- Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
- bool Gleich (==) True
-
'THEN'-Actions
- Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
- 'ELSE'-Actions
-
'IF'-Conditions
If you run this it will show 7 to 9 messages
Which basically means that
Wait time is bigger then 0.01 (or if then else takes a while to be executed)
Wait time is a lot smaller then 0.25!
Wait time is NOT! constant
Ok just to prove my theory a bit more
modify the wait time in trigger 1
Set wait to 0 => no messages
Set wait to 0.1 => one message
So you see there might be a minimum wait time but it is definetely a lot shorter then .25 and i think it might depend on your computers speed
Ok now i feel like Hyneman until someone proves me wrong (or tells me that this is already been posted )