- Joined
- Mar 12, 2006
- Messages
- 407
I hope this is the right forum, didnt know where to post else
Ok I repeatedly read that the minimum wait for
Today i watched the Mythbusters busting some myths and so i feel inspirated to prove all those people wrong
Ok here you go !
If you run this it will show 7 to 9 messages
Which basically means that
Wait time is bigger then 0.01 (or if then else takes a while to be executed)
Wait time is a lot smaller then 0.25!
Wait time is NOT! constant
Ok just to prove my theory a bit more
modify the wait time in trigger 1
Set wait to 0 => no messages
Set wait to 0.1 => one message
So you see there might be a minimum wait time but it is definetely a lot shorter then .25 and i think it might depend on your computers speed
Ok now i feel like Hyneman until someone proves me wrong (or tells me that this is already been posted )
Ok I repeatedly read that the minimum wait for
-
Wait x seconds
Today i watched the Mythbusters busting some myths and so i feel inspirated to prove all those people wrong
Ok here you go !
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buster1
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Events
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Player - Player 1 (Red) types a chat message containing start as exact match
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Conditions
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Actions
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Set bool = True
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Trigger - Run runner <gen> (checking conditions)
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Wait 1.00 seconds
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Set bool = False
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buster2
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Events
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Conditions
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Actions
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Wait 0.01 seconds
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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'IF'-Conditions
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bool Gleich (==) True
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'THEN'-Actions
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Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
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'ELSE'-Actions
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Wait 0.01 seconds
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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'IF'-Conditions
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bool Gleich (==) True
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'THEN'-Actions
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Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
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'ELSE'-Actions
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Wait 0.01 seconds
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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'IF'-Conditions
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bool Gleich (==) True
-
-
'THEN'-Actions
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Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
-
-
'ELSE'-Actions
-
-
Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
-
bool Gleich (==) True
-
-
'THEN'-Actions
-
Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
-
-
'ELSE'-Actions
-
-
Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
-
bool Gleich (==) True
-
-
'THEN'-Actions
-
Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
-
-
'ELSE'-Actions
-
-
Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
-
bool Gleich (==) True
-
-
'THEN'-Actions
-
Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
-
-
'ELSE'-Actions
-
-
Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
-
bool Gleich (==) True
-
-
'THEN'-Actions
-
Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
-
-
'ELSE'-Actions
-
-
Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
-
bool Gleich (==) True
-
-
'THEN'-Actions
-
Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
-
-
'ELSE'-Actions
-
-
Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
-
bool Gleich (==) True
-
-
'THEN'-Actions
-
Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
-
-
'ELSE'-Actions
-
-
Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
-
bool Gleich (==) True
-
-
'THEN'-Actions
-
Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
-
-
'ELSE'-Actions
-
-
Wait 0.01 seconds
-
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
'IF'-Conditions
-
bool Gleich (==) True
-
-
'THEN'-Actions
-
Game - Display to Player 1 (Red), at offset (0.00, 0.00) the text: blabla
-
-
'ELSE'-Actions
-
-
-
If you run this it will show 7 to 9 messages
Which basically means that
Wait time is bigger then 0.01 (or if then else takes a while to be executed)
Wait time is a lot smaller then 0.25!
Wait time is NOT! constant
Ok just to prove my theory a bit more
modify the wait time in trigger 1
Set wait to 0 => no messages
Set wait to 0.1 => one message
So you see there might be a minimum wait time but it is definetely a lot shorter then .25 and i think it might depend on your computers speed
Ok now i feel like Hyneman until someone proves me wrong (or tells me that this is already been posted )