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[Solved] Is it possible to run multiple instances of the World Editor?

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Jun 27, 2011
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I'm making a map that takes inspiration from my other old maps but it's such a hassle switching back and forth a hundred times just to compare terrain usage, triggers, and such. I'm aware of importing object data or triggers but I don't necessarily want them to be a 100% replica, just an inspiration. Running multiple instances would help me out a bunch. Any ideas?
 
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