- Joined
- Aug 14, 2006
- Messages
- 7,610
Is it possible to have shared cooldown with abilities without using the spell book ability? And how?
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Untitled Trigger 001

Events


Unit - A unit Starts the effect of an ability

Conditions


Or - Any (Conditions) are true



Conditions




(Ability being cast) Equal to XShow A Hint (GAME PANEL)




(Ability being cast) Equal to XShow A Hint 2 (GAME PANEL)

Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Ability being cast) Equal to XShow A Hint (GAME PANEL)



Then - Actions




Game - Force Player 1 (Red) to press the key X




*Prevent Hint 2 actions*



Else - Actions




Game - Force Player 1 (Red) to press the key Q




*Revent Hint 1 actions*
you can use the function " call SetPlayerAbilityAvailableBJ( false, 'abid', Player() )"
and start a timer to count time