I don't know but maybe if you add an abiliti that increase the movement speed
Still, it looks like your moving really quickly...if you remove the sfx from the blink.
Actually, as long as you set Casting Range to 99999 and Max Range to something like 600, you can click anywhere (in sight) and he will blink. There's also no cooldown, as he removes it right after he casts it.
But that was the problem... when he can move anywhere on map it doesnt look like he walks / runs.
There is always a cooldown, like the time it takes to get it again by trigger..
Fuego, that's just blink. It doesn't show transit in between...
Simply move the unit 30-60 times a second to its current location + a bit in the direction of its facing while its moving. It may bug if too much but should still work.
WEU has the same move speed limate at normal WE. You can set the max to past 522 you know by holding shift when editing the field. I do not think it takes affect thou, and that applys for both WEU and WE for numbers past 522.