AH yes, I did a whole lot of changing things up and it didn't work at all. I then removed one custom aspect at a time, until all I was left with were different art assets for the missile, a different name, and a different icon (all the buffs and values were original). The spell would play the animations, trigger the cooldown, and even use the art assets (the missiles for the actual healing spray) but no healing took place. I changed the targets to "friendly," but also tried it with the original targets and the healing effect still didn't happen. I also experimented with several unit types as targets for the healing. Could you do me a favor and see if you can get a custom healing spray to actually heal?
1. You have to copy and paste Healing Spray of Alchemist Hero (Ctrl+F, search Healing Spray, its inside Neutral Hostile - Heroes tab).
2. Keep or Change attributes you need:
* Art - Missile Speed (bigger value means healing missiles would reach casting area faster and more effective, recommend 1000)
- Level X - Data - Building Damage (must be 1)
*** Level X - Data - Damage Amount (must be more than 0, this is amount of healing each wave)
- Level X - Data - Damage Interval (must left untouched - 1)
- Level X - Data - Max Damage (must be more than "Level X - Data - Damage Amount")
- Level X - Data - Missile Count (must be more than 1)
- Level X - Data - Wave Count (must be more than 1)
- Level X - Stats - Area of Effect (this is casting area)
- Level X - Stats - Cast range
- Level X - Stats - Buff (You can change this)
* Level X - Stats - Effects (You cant change this, keep it as "Healing Spray (Effect)"
*** Level X - Stats - Target Allowed (This is very important and very easy to cause mistakes, you can change it to healing ground units or air units or structures only)
3. Reasons why you cant heal:
- You use wrong spell - based Healing Spray - Items
- Missile Speed so slow and it cant reach area in time while units move out the area before that.
- Target Allowed is wrong so you should keep it default (Ground, Air, Organic)