- Joined
- Jul 25, 2019
- Messages
- 110
I would like to have shops that offer diffirent ammounts of gold for certain items. This would create a form of strategical item handling where you can sell one item to this shop for more but other for lees, etc.
I imagine the trigger would go something like this
lets say item we are selling is Dagger and selling value is 10 gold
Event: Unit sells item
Conditions: Sold item = dagger
(and here is what im not sure about, is there a way to make a condition like... "shop item was sold to" or "unit that bought item = shop1" or something like that. Thats my question basically)
and then Action would be
Remove 5 gold from owner of unit that sold item
cuz the shop only offers 5 gold for it even tho it is worth 10
I imagine the trigger would go something like this
lets say item we are selling is Dagger and selling value is 10 gold
Event: Unit sells item
Conditions: Sold item = dagger
(and here is what im not sure about, is there a way to make a condition like... "shop item was sold to" or "unit that bought item = shop1" or something like that. Thats my question basically)
and then Action would be
Remove 5 gold from owner of unit that sold item
cuz the shop only offers 5 gold for it even tho it is worth 10