- Joined
- Jun 21, 2007
- Messages
- 505
Hi, I'm making an FPS and I want the marine to hold the gun. Marine must not be seen, but the gun it's holding must. It is sort of a gun-holding dummy with an attachment point for the gun. These ways don't work:
Using Ghost ability;
Using Animation - change vertex coloring;
Using Wind Walk;
Using Material FilterMode Transparent just makes the model unworkable both in editor and the game;
Making the model use transparent skin doesn't work, because team color is put under the skin to be seen through transparent holes, if the skin is transparent, then the whole model will be in teamcolor.
Is there any way to make the marine invisible, while it's attachments are visible?
Using Ghost ability;
Using Animation - change vertex coloring;
Using Wind Walk;
Using Material FilterMode Transparent just makes the model unworkable both in editor and the game;
Making the model use transparent skin doesn't work, because team color is put under the skin to be seen through transparent holes, if the skin is transparent, then the whole model will be in teamcolor.
Is there any way to make the marine invisible, while it's attachments are visible?