• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • 💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this theme discussion thread for the Texturing Contest #34!
  • 🏆 Hive's 7th HD Modeling Contest: Icecrown Creature is now open! The frozen wastes of Icecrown are home to some of Azeroth’s most terrifying and resilient creatures. For this contest, your challenge is to design and model a HD 3D monster that embodies the cold, undead, and sinister essence of Icecrown! 📅 Submissions close on April 13, 2025. Don't miss this opportunity to let your creativity shine! Enter now and show us your frozen masterpiece! 🔗 Click here to enter!

Attachment replacing

Status
Not open for further replies.
Level 1
Joined
Feb 20, 2008
Messages
4
Hey guys, I don't know if you need a special tool for this, but I'm trying to replace a model with another model. For example I'm trying to get rid of the Marine's gun and replace it with a custom model. I also want to replace his head with another helmet model. I tried it with attachment point abilities and triggers, but all it does is add the gun and it doesn't get rid of the old gun so I end up with 2 guns.

Do I need a program to fix this or is there a simpler way?
 
Hey guys, I don't know if you need a special tool for this, but I'm trying to replace a model with another model. For example I'm trying to get rid of the Marine's gun and replace it with a custom model. I also want to replace his head with another helmet model. I tried it with attachment point abilities and triggers, but all it does is add the gun and it doesn't get rid of the old gun so I end up with 2 guns.

Do I need a program to fix this or is there a simpler way?

You can't just change stuff in WE only by using attachment points and stuff. You need a separate, weapon and head less marine model.
Try searching for Konstrukt's marines in the model section.
 
Status
Not open for further replies.
Top