- Joined
- Feb 7, 2005
- Messages
- 409
Two quick things...
1. When I was making a map I opened it one day and found the world editor unable to load some of the Blizzard made, in-game models. When placed on the map they were simply invisible and same with in-game. Is there a way to fix this?
some of the affected models are:
Beastmaster
Rexxar
Siege Engine
Void Walker
Nether Dragon
Boulder Tower (All its upgrades as well)
2. Is there a way of removing or increasing the maximum file size able to be hosted on LAN games?
1. When I was making a map I opened it one day and found the world editor unable to load some of the Blizzard made, in-game models. When placed on the map they were simply invisible and same with in-game. Is there a way to fix this?
some of the affected models are:
Beastmaster
Rexxar
Siege Engine
Void Walker
Nether Dragon
Boulder Tower (All its upgrades as well)
2. Is there a way of removing or increasing the maximum file size able to be hosted on LAN games?