- Joined
- Sep 18, 2010
- Messages
- 585
There's a new version of campaign available 1.3
(This version contains a lot of changes that are listed at the beginning. Hopefully you will like it.)
finally.. downloading and giving the proper review soon ^^
(12 ratings)
Credits
Units:
Ampharos_222, armel, dickxunder, Dionesiist, General Frank, HappyTauren, jigrael, Misha, Norinrad, Tarrasque, Tranquil, TurieL, WILL THE ALMIGHTY, wingednosering
Doodads:
Buster, HappyTauren, Nasrudin, olofmoleman, spong3bob, takakenji
Effects/Buffs/Missiles:
JetFangInferno, Pyritie, sPy, Titania, WILL THE ALMIGHTY
Skins:
Enjoy, Dentothor, 67chrome
Icons:
Anachron, CRAZYRUSSIAN, Darkfang, Dentothor, enjoy, Hellx-Magnus, inhuman89, Mr.Goblin, NFWar, Parrothead, Tarrasque
Updates
1. Problem with ships in the first map fixed. (Waiting time has been changed from 2 seconds to 0.)
2. DBTN Command Icons changed.
3. Problem with rescuing turtles in map 3 fixed.
1. Pings added in map 2 to easily find Rokhan and the Fallen wisp.
2. Changed difficulty of 3 masters in map 5.
3. New model of the fallen wisp.
4. New (neutral passive) ghost in map 2.
5. New creeps.
6. New model of the map 1 shaman.
7. New model of Maiev.
8. New model of the Ancient of Lore.
9. Issue with the last cinematic in map 2 fixed.
1. Game cache repaired.
2. Leaks fixed.
3. Deleted Kelen's dagger, so you cannot get through the turtle barrier in map 3.
4. Bug with respawning in map 3 fixed.
5. New cursor.
6. New UI tile.
7. Undiscovered quests added.
8. Changed name of Frost Arrows.
9. Added some blood effects.
10. New item icons.
11. New potion/item models.
12. Icon of 'Invaders' quest in map 1 changed.
13. New crab model.
14. New water elemental model.
15. New magnataur model.
16. New ice golem models.
17. Added gold/potion/item drops from creeps.
18. Item combination system added.
19. New model of satyr.
20. New troll models.
21. New dragon model.
22. Chapters are no longer visible the first time the campaign is loaded. (They show up after completing the level.)
1. New model of Vashj.
2. New model of ancient of lore.
3. New scroll models.
4. New razormane models.
5. Environment changed.
6. New model of druid.
7. New model of dryad.
8. New model of spider.
9. New model of fulborg.
10. New model of Cenarius.
11. Since now, every time you die, you lose experience and money.
12. Extended the size of map 1.
13. New model of key.
14. New model of murloc.
15. New model of hydra.
16. New model of gryphon rider.
17. New model of makrura.
18. New model of Illidan.
19. New model of footman.
20. New model of priest.
21. New model of knight.
22. New model of Keal'thas.
23. New model of tiger.
24. New model of Arthas.
25. New model of Jaina.
26. New model of sorceress.
27. New model of Calypso.
28. New model of Tyrande.
29. New model of resurrection stone.
30. New resurrection stone effect.
Coming in version 1.5
1. New model of Keal'thas.
There's a new version of campaign available 1.3
(This version contains a lot of changes that are listed at the beginning. Hopefully you will like it.)
I have downloaded that lily-pads model and imported it and also added experience lose for dying. However, I'm afraid that I cannot do anything with that boundaries in map 1. I had to remove them because the map wasn't large enough. I've also thought about the music; I'll have to do something with it. (Hopefully I'll find the way how to fix it.) And about the voodoo aura, I'll search for some other effect tomorrow. Have fun playing
P.S. Does anyone know pathways for outland terrains? For Ashenvale it looks like this:
TerrainArt\Ashenvale\Ashen_Dirt.blp. However, when I write TerrainArt\Outland\Outland_Dirt.blp, it doesn't work.![]()
Lol, it's been imported in version 1.4
And I really don't know how to increase the map size. I tried to do it but it didn't work. If you know how to increase it, just write it please.![]()
There's a new version of campaign available 1.4
(Changes are listed at the beginning)