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Interesting portrait glitch T_T

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Level 4
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Jun 23, 2011
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While attempting to use WC3 Model Editor to create portraits for several incomplete models I'm incorporating, I came up against this weird problem.

IN-GAME

MOST OF THE TIME - when I click on the units that I have created cameras for in the editor, it shows a black space, nothing else.

HOWEVER - If I click first on an imported model with a proper portrait, and click straight from there to the model in question, the model screen appears.

Figure that one out. Or, if anyone has a link to a tutorial on creating your own portrait files...
 
Level 17
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Jan 21, 2010
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Okay, first, you got the wrong section, this question should be on modelling and animation section
Second, the portrait 'must' have same path as the model has but with '_portrait'
Eg:
The model.mdx
The model_portrait.mdx
If it still don't work, vm me
 
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