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Insight requested- Elemental spells

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Might anyone know a way to make spells of certain "elements" do more damge to some units as compared to others.
I figure using trigger you chould have a "spell is cast on ___ (unit)" do ____ (what damge depending on spell damge) to said unit...
But not only would that be a pain in the butt... to do for every unit and spell... it chouldn't really help with spells that hit more then once (like rain of fir, blizzard)
Insight is requested... ethier some ideas as to how... or some way to group units into "elemental blobs" if you will.
 
Zerofiles.EXE said:
Might anyone know a way to make spells of certain "elements" do more damge to some units as compared to others.
I figure using trigger you chould have a "spell is cast on ___ (unit)" do ____ (what damge depending on spell damge) to said unit...
But not only would that be a pain in the butt... to do for every unit and spell... it chouldn't really help with spells that hit more then once (like rain of fir, blizzard)
Insight is requested... ethier some ideas as to how... or some way to group units into "elemental blobs" if you will.

u could always use unit groups to do "elemental blobs" as you put it... add units to whatever group they should be in as they are created/built and do a check 'if unit X is in unit group Fire then'
 
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