• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Infinity ORPG

Status
Not open for further replies.
Level 1
Joined
Aug 12, 2009
Messages
1
Hey!

Im looking for someone that has experience with JASS and/or can make skills, save/load system, item drop system and other things. This is because im not good at complicated triggers and programming (except web design).
Also, this is my first map and probably the last. (well, its the 2nd attempt)

Reason: I dont intend to be map maker long time, i just love ORPGs and i want to make one which i think will be good and original, at least in some aspects. (and will be completed and actually work)

I dont have detailed story, its just that i think the gameplay is more important than the story in background. Shortly => You are part of the Elven alliance and fight against the Naga dominion. Ofc there are a lot more units and territories. The general idea is to have a lot of dungeons, i dont like to grind hours and days for gold, then to buy the best item and thats it.

At first you start at small elf village and can teleport to 2(or more - not naga) areas. When you become 50 lvl, you will have to complete a quest and will be allowed to teleport to the main elven city. The you will be able to go to 2 dugeons inside the city, teleport to other higher lvl areas and continue to the most "dangerous" path to the naga base, where ive planned at least 3 dungeons. (sadly, it ends here *sad* everything has an end) Also when you are lvl 50, your skills will be replaced with more powerful ones.

Ive planned to have 4 types of items. White will be the most common, and every mob will have a chance to drop one. Next are green, which you can buy from shops or obtain from mini bosses. Next are the purple items, boss drop. And finally orange items, again boss drop but with very low chance.

About the heroes, thats what ive come up till now:
-Cleric (main healer)
-Templar (main tank)
-Warlord (damage dealer, second tank)
-Ranger (damage dealer)
-Assassin (damage dealer, also will have some disabling abilities)
-Sorcerer (damage dealer, probably fire spells)
-Chanter (second healer, has many nice auras)

There may be more later, for example mage with another type of spells.

Im sure i forgot to mention something, but ill edit later then. I really hope someone is interested to help me, because i want to make this map and im almost sure i cant do it alone. For the moment the terrain is my priority, its the only thing im sure i can make right. Also, the creeps respawn system is working, hero respawn system is working, i hope the bounty is working also :)

My map is influenced from other maps, other games and my personal imagination. You can comment here and contact me in Skype => azot4o
When u add me, tell me youre interested in the map, because i have a lot of ppl in my list that i dont know or dont remember. :)

There arent any screenshots for now, sry.
 
Status
Not open for further replies.
Top