- Joined
- Apr 6, 2010
- Messages
- 3,139
Is there any way to create a Chain Lightning spell that never stops hitting once cast? Not just by setting the number of targets to an absurdly high number, but literally never stopping until every unit in range is dead (including units already hit). It's an idea for a countdown-type boss battle, kill the boss before the lightning inevitably finishes your party off).
Also, will setting the reduction to a negative number allow for the damage to increase as it hits more targets, or are triggers required?
Also, will setting the reduction to a negative number allow for the damage to increase as it hits more targets, or are triggers required?