Hello currently I'm trying to create some custom skills that involve increasing attack/attack speed/critical and movement speed per hit, something along the lines of ursa/troll warlord from dota. I've tried to do it via triggers but I can't seem to find any solution. (I don't know anything of JASS/scripting/coding)
What I'm trying to do is something like this:
lvl1 - Each time hero hits, critical chance increases 1%, attack increases 1%, attack speed increases 1%, movespeed increases 1%. Buffs are lost if Hero changes target or doesn't attack target for.. let's say 5 seconds.
lvl2 - 2%... lvl3 - 3% etc.
Any toughts?
(Btw I've searched for "ursa" and found about incinerate, but I'm looking for %, not +X damage)
What I'm trying to do is something like this:
lvl1 - Each time hero hits, critical chance increases 1%, attack increases 1%, attack speed increases 1%, movespeed increases 1%. Buffs are lost if Hero changes target or doesn't attack target for.. let's say 5 seconds.
lvl2 - 2%... lvl3 - 3% etc.
Any toughts?
(Btw I've searched for "ursa" and found about incinerate, but I'm looking for %, not +X damage)