i have a list of heros that are incompleted can i get you help on completing them. its for my current project "The battle for Teldrassil"
each hero has 3 normal abilitys and 1 ulti
goblin shredder
main attribute:strength
spell 1:rocket
fires a rocket in a strait line if it hits a unit the unit will take damage and be slowed
spell 2: oil spill
spills oil all over a location units there will be blinded and will miss x% of there attacks
spell 3:
spell ulti:mechanic rebuild
refreshes the abilitys for the goblin shredder
model: death revenant (the decayed one)
main attribute: intel
spell 1: paraylz
a bolt of lighting strikes a unit and bounces x times stunning each unit it hits. each unit it will gain a charge each charge gives the hero a x bonus movement/attack speed
spell 2:decaying flesh
puts a curse on hero in a aoe the units take damage over time and every 4 seconds they will be damaged by x of the hp lost from the start of the curse
spell 3:
spell ulti:
model : void lord from the hive
main attribute:agility
spell 1: death burst
burst an area with death dealing high damage to the targets in the aoe
spell 2:
spell 3: some kind of aura
spell ulti: soul leach
leaches the soul from a target dealing high damage and healing the hero by 50% of the damage if the target dies 100% of the damage is healed and a soul essence will be gained each soul essence increases the effects of the other spells. max of 3 essences
model : crypt lord
main attribute:agility
spell 1: burrow strike
goes under ground and moves to a target location units hit will be stunned
spell 2: hole
creates a hole in the ground when the hero is in the hole ghe will gain movement speed and hp regeneration the hero will also be able to tp from hole to hole
spell 3:
spell ulti:
each hero has 3 normal abilitys and 1 ulti
illidan model
main attribute:agility
spell 1: blink strike (or give me new name)
blinks to a target attacking them depending on your hp % you will gain attack speed
spell 2: warglaves of the dammed
you have the abbility to switch between life essence warglave and Burning warglave life essesnce heals u when u atk but lowers damage burning essence damages u when u atk but gives bonus attack damage
spell 3:
spell ulti: demon form
you turn into ur demon form giving u max movement speed and a small cleaving attack also stuns nearby units when u cast it.
main attribute:agility
spell 1: blink strike (or give me new name)
blinks to a target attacking them depending on your hp % you will gain attack speed
spell 2: warglaves of the dammed
you have the abbility to switch between life essence warglave and Burning warglave life essesnce heals u when u atk but lowers damage burning essence damages u when u atk but gives bonus attack damage
spell 3:
spell ulti: demon form
you turn into ur demon form giving u max movement speed and a small cleaving attack also stuns nearby units when u cast it.
pit lord
main attribute:strength
spell 1:
spell2: rain of fire (may change)
normall rain of fire
spell 3:
spell ulti:
main attribute:strength
spell 1:
spell2: rain of fire (may change)
normall rain of fire
spell 3:
spell ulti:
ghoul
main attribute:agility
spell 1: slime leap
jumps at a target with unknown slime on his claws dealing x damage and the slime slows the unit
spell 2: feast
the ghoul gains x% of the attacked units hp % in life
spell 3:
spell ulti:
main attribute:agility
spell 1: slime leap
jumps at a target with unknown slime on his claws dealing x damage and the slime slows the unit
spell 2: feast
the ghoul gains x% of the attacked units hp % in life
spell 3:
spell ulti:
goblin shredder
main attribute:strength
spell 1:rocket
fires a rocket in a strait line if it hits a unit the unit will take damage and be slowed
spell 2: oil spill
spills oil all over a location units there will be blinded and will miss x% of there attacks
spell 3:
spell ulti:mechanic rebuild
refreshes the abilitys for the goblin shredder
model: warden (assasin version)
main attribute agility
spell 1 : poision dart
throws a dart at a target that poisions the target dealing damage over time and slowing the target
spell 2:
spell 3:
spell ulti:throwing knifes
the assisin throws knifes at nearby enemy hero periodicly over 5 seconds. can throw up to 3 at a time
main attribute agility
spell 1 : poision dart
throws a dart at a target that poisions the target dealing damage over time and slowing the target
spell 2:
spell 3:
spell ulti:throwing knifes
the assisin throws knifes at nearby enemy hero periodicly over 5 seconds. can throw up to 3 at a time
model: death revenant (the decayed one)
main attribute: intel
spell 1: paraylz
a bolt of lighting strikes a unit and bounces x times stunning each unit it hits. each unit it will gain a charge each charge gives the hero a x bonus movement/attack speed
spell 2:decaying flesh
puts a curse on hero in a aoe the units take damage over time and every 4 seconds they will be damaged by x of the hp lost from the start of the curse
spell 3:
spell ulti:
model : void lord from the hive
main attribute:agility
spell 1: death burst
burst an area with death dealing high damage to the targets in the aoe
spell 2:
spell 3: some kind of aura
spell ulti: soul leach
leaches the soul from a target dealing high damage and healing the hero by 50% of the damage if the target dies 100% of the damage is healed and a soul essence will be gained each soul essence increases the effects of the other spells. max of 3 essences
model : crypt lord
main attribute:agility
spell 1: burrow strike
goes under ground and moves to a target location units hit will be stunned
spell 2: hole
creates a hole in the ground when the hero is in the hole ghe will gain movement speed and hp regeneration the hero will also be able to tp from hole to hole
spell 3:
spell ulti:
model used furion not on horse
spell 1: wisp spy
creates a wisp that can spy on enermy units
spell 2: natures blessing
cast on a ally to give bonus movespeed and hp regeneration
spell 3:great ancient
kills serveral trees to summon an ancient that is very strong
spell ulti: vine trap
creates a trab at a location when the trap goes off roots will hold nearby units and damage them for some time
spell 1: wisp spy
creates a wisp that can spy on enermy units
spell 2: natures blessing
cast on a ally to give bonus movespeed and hp regeneration
spell 3:great ancient
kills serveral trees to summon an ancient that is very strong
spell ulti: vine trap
creates a trab at a location when the trap goes off roots will hold nearby units and damage them for some time
dark ranger Ranger
main attribute:agility
spell 1 Curse Ground
Shadow Ranger curses all opponents within the targeted area silencing them and dealing damage to the opponents overtime.
spell 2: Skeletal Warriors
Whenever dark Ranger kills an opponent, she summons a skeleton out of the corpse. The skeleton is uncontrollable but will follow you and attack the opponent you are about to target.
spell 3:muilti shot
the dark ranger grabs 7 arrows and fires them at a target location units hit will take x damage
spell Ulti: dark shot
Shadow Ranger focuses dark energy into the bow and then releasing it dealing massive damage to the target.
main attribute:agility
spell 1 Curse Ground
Shadow Ranger curses all opponents within the targeted area silencing them and dealing damage to the opponents overtime.
spell 2: Skeletal Warriors
Whenever dark Ranger kills an opponent, she summons a skeleton out of the corpse. The skeleton is uncontrollable but will follow you and attack the opponent you are about to target.
spell 3:muilti shot
the dark ranger grabs 7 arrows and fires them at a target location units hit will take x damage
spell Ulti: dark shot
Shadow Ranger focuses dark energy into the bow and then releasing it dealing massive damage to the target.
inferno model
main attribute:strength
spell 1 : rain of chaos
i giant ball of chaos will fall down at a target location units there will be stunned and take damage
spell 2: eruption
the infernos flames grow bigger and when they get to a sertain point it will erupt and damage nearby unit.
spell 3:immolation
deals damage to nearby units. drains mana over time
spell ulti:From the ashes
when the inferno dies a golem will spawn that is fairly weak if the golem survives a sertan duratation the inferno will revive at the golems location
main attribute:strength
spell 1 : rain of chaos
i giant ball of chaos will fall down at a target location units there will be stunned and take damage
spell 2: eruption
the infernos flames grow bigger and when they get to a sertain point it will erupt and damage nearby unit.
spell 3:immolation
deals damage to nearby units. drains mana over time
spell ulti:From the ashes
when the inferno dies a golem will spawn that is fairly weak if the golem survives a sertan duratation the inferno will revive at the golems location
arthas with hammer
main attribute:strength
spell 1: holy beam
sets a holy beam at a location after a 2 second delay the the beam will strike the location and heal allys and damage enermys
spell 2:smite
stuns and damages a target
spell 3:aura of life
an global aura that increases allied heros hp regen
spell ulti:guardian angel
puts a buff on a target then after 2 seconds it will set the life of the caster and the target to the higher % of the 2
main attribute:strength
spell 1: holy beam
sets a holy beam at a location after a 2 second delay the the beam will strike the location and heal allys and damage enermys
spell 2:smite
stuns and damages a target
spell 3:aura of life
an global aura that increases allied heros hp regen
spell ulti:guardian angel
puts a buff on a target then after 2 seconds it will set the life of the caster and the target to the higher % of the 2
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