- Joined
- Mar 27, 2008
- Messages
- 1,003
Well, I have a map called Survive the Night - http://www.hiveworkshop.com/forums/maps-564/survive-night-v-1-9-a-232337/
I just released Version 1.9, it's been out for a while now. For Version 2.0 I really want it to be far more fun than it already is, but in order to do that, I first need to clean up multiple functions within the game and fix up multiple features. I can't do this alone though, I'm not skilled enough at the trigger editor to do so. Therefore I need help.
These are the following things that absolutely have to be done:
- Fix up the A.I. to be more intelligent. By more intelligent, I mean the following:
-- Have the A.I. (Survivors) use their skills (Not the Suicide skill, that's exclusively for Players)
-- Have the A.I. (Survivors) run away if they get within 750 range of The Lost One
-- Have the A.I. (Both) purchase items and use them if necessary.
- Clean up triggers and check for leaks (for some reason the leak checker program won't work on my computer)
- Perhaps organize the variables a bit better
You will of course be given credit, and if you want, you can put in a custom item into the game with whatever desired effect you want it to be (it can't be rigged though). Or you could have me put it in, whatever the case.
This is what I need done, the map is available for download at the link I provided (it's unprotected, I always leave my maps unprotected so if a new map maker needs to see how something is made, all they need to do is look at my map)
Thanks to whoever decides to help!
I just released Version 1.9, it's been out for a while now. For Version 2.0 I really want it to be far more fun than it already is, but in order to do that, I first need to clean up multiple functions within the game and fix up multiple features. I can't do this alone though, I'm not skilled enough at the trigger editor to do so. Therefore I need help.
These are the following things that absolutely have to be done:
- Fix up the A.I. to be more intelligent. By more intelligent, I mean the following:
-- Have the A.I. (Survivors) use their skills (Not the Suicide skill, that's exclusively for Players)
-- Have the A.I. (Survivors) run away if they get within 750 range of The Lost One
-- Have the A.I. (Both) purchase items and use them if necessary.
- Clean up triggers and check for leaks (for some reason the leak checker program won't work on my computer)
- Perhaps organize the variables a bit better
You will of course be given credit, and if you want, you can put in a custom item into the game with whatever desired effect you want it to be (it can't be rigged though). Or you could have me put it in, whatever the case.
This is what I need done, the map is available for download at the link I provided (it's unprotected, I always leave my maps unprotected so if a new map maker needs to see how something is made, all they need to do is look at my map)
Thanks to whoever decides to help!