Restart WE
Restart WE
Restart WE
I downloaded a model, and modified it a bit. I also modified the skins, 3 of them. I use the magos model editor. BUT, when I import it to my map, the model appears as a checkred square. How do I fix this? :/
Honestly these replies were to be expected. People, you just have to import the model(with the allocated skins if it's the case), save the map and see the changes instantly without the need to restart the editor p_*
Question is about those textures now.
Change as in a simple swap between in-game ones allocated for the model's materials or change as in stuff colored with Photoshop?
If it's the later, have you imported those custom textures and saved the map to see the changes?
Think about it.
What paths do these skins use? Usually it appears black in Magos if the model misses allocated skins and the correct textures path are not set accordingly.
Correct again, it appears as a green-violet checkered cube in editor and invisible in-game(most of the time) if that model has missing textures that either haven't been imported or the texture paths are set incorrectly.
Now, you can either check the paths for those textures using Magos's Texture Manager or this program.