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Importing model help.

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Level 6
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Apr 20, 2007
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I import the .mdx and .blp files (texture path is correct) , fix the paths,save , restart we , put it on a random unit to check , does it work and I can onlyplace a black-green tiled box. I followed the tut thousands of times , restarted whole computer , still the scary green-black tiled box of doom. What's the problem ? (btw , when i put it , i get a yellow text at the bottom of the screen that mdl cant be oppened (i didn't imported any mdl , as there were no in the model file))

P.S. Tested with model viewer , it works.
 
Level 11
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Aug 25, 2006
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Not all files that work in the model viewer work in-game. Post the link to the .mdx your talking about and I'll check it over. Also check that the imports worked. Sometimes it doesn't import correctly. You check by opening up the import manager. Look if any of the files you imported have 0kb for size. Re-import those files.
 
Level 32
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Oct 23, 2006
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Are you still using Warcraft III: Reign of Chaos?
For some reason i have started using roc editor , and the point is , I CANT FIND THE IMPORT BUTTON !!! . I know that there is importing on ROC , but how then ???
If so refer to: Enhancing your RoC map with FT Features

Importing TFT models if you have only RoC is rather problematic. If the model you are trying to import uses texture files contained in war3x.mpq, the model will not be usable in maps based on war3.mpq.

At any rate, if you can post a link to the model in question, we should be able to figure out the situation.
 
Level 6
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Apr 20, 2007
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232
Are you still using Warcraft III: Reign of Chaos?
If so refer to: Enhancing your RoC map with FT Features

Importing TFT models if you have only RoC is rather problematic. If the model you are trying to import uses texture files contained in war3x.mpq, the model will not be usable in maps based on war3.mpq.

At any rate, if you can post a link to the model in question, we should be able to figure out the situation.

Umm... I bought the TFT you know :).
Anyway , I think that the problem is in the way , in witch I import ppls and stuff , so I shall have to figure it out myself :) . Thanks for the help ,anyways.
 
Level 32
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Oct 23, 2006
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You should be able to handle it no problem, Dumblor!

For models downloaded from our Hive, just remember to look for the custom texture file paths marked in red text on each resource's download page. Copy and paste those paths directly into WE's Import Manager.

[rainbow]For models obtained elsewhere, your guess is as good as theirs![/rainbow]

However if you have Warcraft III Viewer you can open the model using that software and easily determine the exact custom file path(s) by selecting:

Current File > Show used texture names

And wd40bomber7 is absolutely correct:
Not all files that work in the model viewer work in-game.
Some models are simply 100% bugged junk and won't work no matter what the end user does.
 
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