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Importing file size problem

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The WorldEditor is quite funny with imports. For example if you use mdx squisher on a model, the size will not change, but once you import and save it to your map, you will actually notice it is smaller. It seems like the WE has its own type of compression and therefore I'd suggest you just leave the skin like it is, since it would have better quality and lower size than if you imported it with 60kb, so what more could you want?
 
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