adythewolf, Tried it But to know avail![]()
Don't hijack the thread - make your own.
Open the .mdx in notepad and locate the texture .blp file. Copy how the path is written.
Only thing you have to do with the .mdx file is to remove the war3import/. The .blp files path should be found where you downloaded the model/skin. Just type in that path.
caution: Make sure there aint any empty spaces (spacebar press) after, or before the model. That would fuck it up.
Hey guys, I have a Model and a Texture File to accompany it sitting in a folder on my hard drive but I have NO idea what the paths are I tried importing it with a model file but to no avail. Is there any way to make it work? Cheers