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Importing downloaded models.

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RPG

RPG

Level 2
Joined
Jul 20, 2009
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3
I find this rather complicated. I downloaded a model, followed everything it says on the tutorial(pathing and stuff) but I still can't figure out what had gone wrong, it says that the model this can't be found.. Please, help me :cry::cry:
 
Level 7
Joined
Mar 26, 2009
Messages
345
Save your remap. Restart your WE and it should be there.
Alternatively, press the test button and you should see it ingame.

(Btw, if you want custom models to show up in WE after import, you should always save and restart WE...)
 
Level 4
Joined
Oct 1, 2004
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77
Hey guys, I have a Model and a Texture File to accompany it sitting in a folder on my hard drive but I have NO idea what the paths are I tried importing it with a model file but to no avail. Is there any way to make it work? Cheers
 
Level 4
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Oct 1, 2004
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Don't hijack the thread - make your own.

Open the .mdx in notepad and locate the texture .blp file. Copy how the path is written.

His Question was answered so I don't think he minds xD

It didn't work, I have two files

Bivouac.mdx
Bivouac.blp

the mdx doesn't really list anything except "buildings\Naga\ReptilianSanctuary\Bivouac.blp"

I tried that with the mdx's path just "Bivouac.mdx" and it did Nothing
 
Level 7
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345
Don't mess with the .mdx Just change the .blp file's path in the import manager to "buildings\Naga\ReptilianSanctuary\Bivouac.blp"
 
Level 13
Joined
Mar 23, 2008
Messages
1,214
Only thing you have to do with the .mdx file is to remove the war3import/. The .blp files path should be found where you downloaded the model/skin. Just type in that path.
caution: Make sure there aint any empty spaces (spacebar press) after, or before the model. That would fuck it up.
 
Level 4
Joined
Oct 1, 2004
Messages
77
Only thing you have to do with the .mdx file is to remove the war3import/. The .blp files path should be found where you downloaded the model/skin. Just type in that path.
caution: Make sure there aint any empty spaces (spacebar press) after, or before the model. That would fuck it up.


Hey guys, I have a Model and a Texture File to accompany it sitting in a folder on my hard drive but I have NO idea what the paths are I tried importing it with a model file but to no avail. Is there any way to make it work? Cheers

I mentioned above that I have no idea what the paths are it's an old model I had sitting in my models folder I downloaded aeons ago.

And I tried that Alpha but it doesn't work :(
 
Level 13
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Mar 23, 2008
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Well if you doesent have the imports then its kinda your own fault its not working. But well, you can download some programs which can see the paths, i saw one was mentioned above, think it was magos or something. Try looking around here.
 
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