• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Import] Imported units/skins problem

Status
Not open for further replies.
Level 1
Joined
Mar 28, 2011
Messages
4
First of all, I'm quite a novice at mapping so if this is an easy fix or a fix is posted elsewhere and I have failed to notice it I'm sorry.

I have been slowly working on a map and testing frequently. after moving around a few doodads with copy/paste i went into test again and all of the imported units and skins failed to load, leaving green and black boxes in place of doodads and units as ghosts.
i have tried clearing the import list and pulling them all back in again. deleting all imported units / doodads and reverting to previous versions.

If anyone has a fix to this it would be greatly appreciated

P.S. i reverted to a past version and the problem still exists.

Thank you for your time and help.
 
Level 17
Joined
Jan 21, 2010
Messages
2,111
some skin need custom path as ''unit/unded/witch.blp'' (note: do not use the path i write, they only meant to be an example)
The other use ''texture/bansheeranger.blp'' (this is the path for dark ranger)
And the imported files should have their appropiate path, check again the read me that always included in the .zip, or .rar they always, downloaded with the models
 
Level 1
Joined
Mar 28, 2011
Messages
4
Thank you for the quick response, I have double checked all of the pathing and made sure it was correct. the problem arouse while everything was functioning correctly and is the main reason i cant figure out whats happened.
 
Level 1
Joined
Mar 28, 2011
Messages
4
Yea, i have loaded all the imports onto a diff map and they work just fine. I have also tried restarting wc editor and my comp.

on a side note, i run a vent server off my comp and while using magos War3 model editor
they were conflicting and causing some issues forcing me to shut down the vent server for the duration of the work.

dono if could have any correlation to whats going on just putting in incase it help.

If needed i can also upload my map so you can see for yourself.
 
Level 17
Joined
Jan 21, 2010
Messages
2,111
maybe your map crashes when the forced shutdown executed..
Hmm...
It's just a speculation afterall..
So only in your map the models and skin malfunction?
If yes, then you shoud rebuild all from scratch..
Maybe the terrain can be saved, b c&p the original to new one, and object data can be exported out from the original map, and the new map can import it from the object editor..
Hmm...
It's just a suggestion..
 
Level 1
Joined
Mar 28, 2011
Messages
4
I've actually been considering doing that. it sucks but I think the map somehow got corrupted. thnx for the help m8, I'm going to try to redo most of it and still come back and check on this page in the hops that some has a fix or has encountered the same issue.
 
Status
Not open for further replies.
Top