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Imperial Cannon Tower

Submitted by Kitabatake
This bundle is marked as approved. It works and satisfies the submission rules.
A cannon tower model. (Right one on the picture)
The cannon rotates to face the enemy during attack.

- uses in-game textures
- file size: 13kb


Give credits if you use it

Keywords:
cannon, tower
Contents

Imperial Cannon Tower (Model)

Reviews
Moderator
18:31, 14th Feb 2010 DonDustin: nice model and THW really lacks tower models
  1. 18:31, 14th Feb 2010
    DonDustin: nice model and THW really lacks tower models
     
  2. Malcous

    Malcous

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    Very nice model =)
     
  3. Darkmoon Hero

    Darkmoon Hero

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    Looks quite a bit cooler than the generic towers. And a 12 KB file size? Who could complain?
     
  4. Alagremm

    Alagremm

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    Amazing! Awesome for humans!
     
  5. Alfagar

    Alfagar

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    Yeah
     
  6. Misha

    Misha

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    is there a way to make the model retain it's position no matter how is facing ingame?
    like.. to not turn to the place it faces.
     
  7. Kitabatake

    Kitabatake

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    Hmm I hope I understood your question correctly...

    Building models always retain their position and facing angle in-game. Only the specific parts of the model (the parts that are assigned to the bone "Bone_Turret" or one of it's child nodes) will actually rotate to face the enemy during attack.

    If you don't want any part of a model to face the enemy, you must simply rename the "Bone_Turret" bone to something else.
     
  8. mnadeau1992

    mnadeau1992

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    And for that you need to open the model into an editor...

    Nice model !
     
  9. Misha

    Misha

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    what i wanted is to know if i can make the unit model un-rotate-able
    so that it stays at one rotation, no matter how the "unit" might be facing.

    (to explain better, i want to get a model iike dragoon unit from StarCraft)
     
  10. Kitabatake

    Kitabatake

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    Ah now I get it.
    I think that would be possible if you used the trigger
    • Animation - Lock Unit's Chest to face Unit, offset by (0.00, -128.00, 90.00)

    Note that the model should have the bone "Bone_Chest" for this to work.
     
  11. Misha

    Misha

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    It has to be Trigger-controlled? o_O;
     
  12. Mechanical Man

    Mechanical Man

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    You can billboard it, if that you wanted
     
  13. osama-binliden

    osama-binliden

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    looks ncie remind me of wc2 cannon tower
     
  14. Misha

    Misha

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    billboarding the whole model makes it face the camera, so it might suddenly find itself upside-down and walking Ouo