• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Ideas for Units with 5 spells

Status
Not open for further replies.
Level 4
Joined
Sep 30, 2007
Messages
95
Yo! I am making a map like an instance, i realy want some help with the Hero ideas.
I Use "Units" as the heroes/party with 5 unique spells each. I dont want to use custom models so much, because i want the gameplay to have the biggest size.

What i ask for is for you to come with some ideas for a normal W3 unit and 5 spells that fits to it (Shaman: Chain lightning, Bloodlust, Outrage (Triggered), Storm Call (Triggered) and Wild Totem (Triggered)).

These spells can be without triggers aswell, just a minimum of one triggered spell per unit.

Units i made:
Corrupted Ent: Roots, Leaf Strike, Nature Consume, Angry Hit and Dark Mending (Triggered).
Captain: Shockwave, Shout of Anger, Knockback (Triggered), Blow and Defend.

ANY USEFULL IDEA WILL MAKE +REP, because i rly need this!
 
Last edited:
Level 8
Joined
Dec 7, 2008
Messages
363
Peasant
Throw Rock, Jump, Call Dogs, Mining Passion (passive), Build Turret

Wisp
Detonate, Mana Burn, Mana shield, Drain Mana, Natural Magic (increases Mana regen, passive)

Acolyte
Dark Ritual, Acolytes magic (passive), Black Mark, Blink, Spirit Form

Peon
Kick Sand, Berserk, Peon Stregnth (passive), Kodo riding form, Stampede (rename cattle drive?)

Any good?
 
Level 15
Joined
Dec 18, 2007
Messages
1,098
Furbolg Warrior: War Stomp, Heavy Blow (Damage, Stun, maybe knockback), Claws (Causes the enemy to bleed on attack), Bear Hug (Arieal Shackles), Roar

Archer: Arrow Volley (Cluster Rockets), Arrow Barrage (Barrage), Poison Arrow (Poison Arrow), Night Sentry (Windwalk), Caution (Evasion)

Tauren Chieftain: Shockwave, Earth Shatter (Thunder Clap+War Stomp, triggered), War Blessing (Bloodlust), Undying Will (Reincarnation), Summon Taurens (triggered, make Taurens appear around you and slam the ground)

Rifleman: Accuracy (critical strike), Enhanced Bullets (Searing Arrows), Toss Grenade (toss something that explodes after a short time), Shot Gun (Shoots some bullets in a cone which hits the first unit it touches), Machine Gun (attack faster but less damage)

Crypt Fiend: Web Shot (slows target and does initial damage), Web Blast (webs every enemy in the area, triggered), Crypt Crawlers (Locust Swarm), Sticky Web (summons a web which slows enemies in the area), Burrow (Burrow)

I hope they help :)
 
Level 4
Joined
Sep 30, 2007
Messages
95
AWSOME! :D
I have used ALL of them :D

If you have more in mind, i realy need the idea! ^^

40 of these units makes only like 250kb, maybe less... that means i want it to be 150^^
SPAM IDEAS like these ones.

And btw, i dont use Hero Models (Paladin, Warden, Beastmaster ect.).
I rather want normal without that Glow on it (Furbolg, Satyr, Faceless One ect.)

Thanks, +rep!
 
Level 18
Joined
Mar 13, 2009
Messages
1,411
New Ideas

Maybe you can use those. It would be AWSOME!™ if you can:

Ancient Protector:
- Root / Uproot (with ranged attack when rooted)
- Regrowth (Self-Rejuvenation and armor buff / triggered)
- Entangle (like entangling roots, but without the movement prevention)
- Treants (without the need for trees)
- Revitalize (huge channeled Area of Effect heal for allies and the Protector)

Faerie Dragon
- Phase Shift
- Mana Fence (creates a Magical Pen to lock a target / triggered)
- Mana Flash (mana heal Area of Effect)
- Mana Flare (edited Mana Flare)
- Mana Fire (Damage over Time effect on a target that also affects other nearby units, like a Lightning Shield that affects the target / triggered?)

Succubus
- Silencing Dagger (dagger with Soul Burn-like effect)
- Vampire's Strike (single melee attack with a life drain)
- Disappear (Windwalk)
- Heart Strike (Slow effect and armor reduction / triggered)
- Nether Spirits (summons [number] Spirit Walkers around the target with Feedback ability / triggered)

Space Fel Orc
- Steroids (attack speed increased, damage taken increased)
- Sentry Turret (triggered)
- Grenade (Area of Effect damage and cripple effect / triggered)
- Bandage (Healing over Time)
- Leadership (attack and armor boost aura)

Shaman
- Purge (with damage dealt also to non-summoned units)
- Chain Lightning
- Storm Ward (ward with a lightning attack)
- Shocking Strikes (the next [number] strikes have a small Chain Lightning effect / triggered)
- Charge (reset a target unit's ability cooldowns / triggered)

Goblin Shredder
- Goblin Land Mine (places a Goblin Land Mine / triggered?)
- Goblin Sappers (summons [number] Goblin Sappers)
- Goblin Factory (edited Clockwork Factory)
- Goblin Missiles (releases some rockets on nearby units / triggered?)
- Goblin Razor (1 attack with a damage over time bleed attack, armor reduction and movement speed reduction / triggered)

Good Luck!:cute: I hope it's gonna be AWSOME!™
 
Level 5
Joined
Sep 6, 2008
Messages
200
Satyr;
Trick (Mirror Image), Mana Leech (Mana leech without channel), Corrupt (Deals DOT + Spawn if death), Arcane Hunger (Mana Burn on enemy on attack (passive)), Suffer (AOE pull + Damage based on current mana)
 
Level 4
Joined
Sep 30, 2007
Messages
95
Maybe you can use those. It would be AWSOME!™ if you can:

Ancient Protector:
- Root / Uproot (with ranged attack when rooted)
- Regrowth (Self-Rejuvenation and armor buff / triggered)
- Entangle (like entangling roots, but without the movement prevention)
- Treants (without the need for trees)
- Revitalize (huge channeled Area of Effect heal for allies and the Protector)

Faerie Dragon
- Phase Shift
- Mana Fence (creates a Magical Pen to lock a target / triggered)
- Mana Flash (mana heal Area of Effect)
- Mana Flare (edited Mana Flare)
- Mana Fire (Damage over Time effect on a target that also affects other nearby units, like a Lightning Shield that affects the target / triggered?)

Succubus
- Silencing Dagger (dagger with Soul Burn-like effect)
- Vampire's Strike (single melee attack with a life drain)
- Disappear (Windwalk)
- Heart Strike (Slow effect and armor reduction / triggered)
- Nether Spirits (summons [number] Spirit Walkers around the target with Feedback ability / triggered)

Space Fel Orc
- Steroids (attack speed increased, damage taken increased)
- Sentry Turret (triggered)
- Grenade (Area of Effect damage and cripple effect / triggered)
- Bandage (Healing over Time)
- Leadership (attack and armor boost aura)

Shaman
- Purge (with damage dealt also to non-summoned units)
- Chain Lightning
- Storm Ward (ward with a lightning attack)
- Shocking Strikes (the next [number] strikes have a small Chain Lightning effect / triggered)
- Charge (reset a target unit's ability cooldowns / triggered)

Goblin Shredder
- Goblin Land Mine (places a Goblin Land Mine / triggered?)
- Goblin Sappers (summons [number] Goblin Sappers)
- Goblin Factory (edited Clockwork Factory)
- Goblin Missiles (releases some rockets on nearby units / triggered?)
- Goblin Razor (1 attack with a damage over time bleed attack, armor reduction and movement speed reduction / triggered)

Good Luck!:cute: I hope it's gonna be AWSOME!™

DUDE!!! Thats AWSOME™!!!
Im going to use Succubus and Shaman 100%, maybe the others 2...
Its been a while since last post, please, if you can help, REPLY UR IDEA! :D
+Rep
 
Level 10
Joined
Jul 31, 2008
Messages
477
If you still need ideas;

Dark Troll Warlord
- Trollish Aura (Trueshot aura)
- Ensnare (The normal one but with aoe)
- Dark Meld (You can still be hit, but you are invisible, like mortred in DotA / triggered)
- Sleep (Like the normal sleep, but the targets lie down like their 'decay flesh' animation / triggered)
- Silence

Mortar
- Explosive barrels (Places barrels of explosives wich detonates on attack, they're not invisible, dealing a large aoe damage /triggered?)
- Suicidal Strike (The mortar runs in and blows himself in the air, you know the rest :p)
- Explosive Aura (An aura wich damages all units within' [an amount] range for a small damage)
- Barricade (Locks himself in some barricades so that no melee attackers can attack him / triggered)
- Fireworks (Sends up some fireworks wich explodes and silences units near the mortar / triggered)
 
Status
Not open for further replies.
Top