In WC3:WoW the mod is single player but with some smarter AI compared to original WC3 standards to try and make it seem that there are quite a few adventurers. However not everything can be exactly replicated but perhaps being single player there might be some room to extend some small elements.
What I am proposing is using cut scenes, something that has only appeared recently in WoW:WotLK unless you also consider the opening a cut scene. This most likely hasnt been done in WoW due to other people running around like lunatics and who gets to see them and when. But in a single player version most of these problems don't exist so there is some room to extend.
But I'm not saying to put a cutscene for every 10 quests or anything, just some key moments in WoW's story. I believe this will pull players into the story and lore elements more. Using cut scenes after you beat a boss (for example Onyxia) or other story based moments (such as a camera tour of Wailing Caverns while the druid explains what happened to the other druid, and lay out the main objective).
I hope you consider this idea, I think you can keep the WoW core intact and get away with this if you use it in the right places. Good luck with your current work and hope to see an open beta: Soon™
What I am proposing is using cut scenes, something that has only appeared recently in WoW:WotLK unless you also consider the opening a cut scene. This most likely hasnt been done in WoW due to other people running around like lunatics and who gets to see them and when. But in a single player version most of these problems don't exist so there is some room to extend.
But I'm not saying to put a cutscene for every 10 quests or anything, just some key moments in WoW's story. I believe this will pull players into the story and lore elements more. Using cut scenes after you beat a boss (for example Onyxia) or other story based moments (such as a camera tour of Wailing Caverns while the druid explains what happened to the other druid, and lay out the main objective).
I hope you consider this idea, I think you can keep the WoW core intact and get away with this if you use it in the right places. Good luck with your current work and hope to see an open beta: Soon™