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I need your imagination for some abilities!

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Level 6
Joined
Apr 28, 2005
Messages
155
Hi! First time poster here =P
I need some thoughts on these two units. They need more abilities than I can think up, so I turn to you for some input.
Im making a map that kind of reminds of Hunter vs farmer (but dont get me wrong, im not copying anything).
The hunting team will get wood periodicly that they use to research these abilities with. These are two units out of 4.

tam.jpg


Myrkwater Myrmidon has Trident slam (trigger enhanced shockwave, really neat looking), Ensnare, Submerge, +passive bonuses like damage, regen ect.
LadybugLord has Homing Impale and Ladybug Minions(carrion beetles), +passive bonuses like damage and armor ect.

Any thoughts would be great!
 
Level 6
Joined
Apr 28, 2005
Messages
155
Well I have another unit wich is specialized in poison attack, the Dalaran Reject (the green sludge). I call it 'Genetic Monstrosity' and is any infantrys' worst nightmare, but not too good at laying siege or batteling golems. Insane hp regen but low on max hp.

The Ladybug is a slow but heavy assault unit that can research(mutate) alot if armor.

The Murkwater Myrmidon is a fast and versatile all-around unit wich can mutate alot of Hp and passive bonuses, but no armor.

That might help :wink:
 
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