- Joined
- Jul 20, 2009
- Messages
- 295
Hello everyone.
Explanation:
Im creating several heroes each with different SpellBook Ability, after certain levels (in an irregular pattern) the SpellBook Ability increases in level (containing more spells in it as it levels)
Problem:
In triggers, I have to do the following [Shortened Version]:
I got to do this (IfThenElse sequence) for a single hero about 40 times, and times this by the number of heroes that my map contains (Number of triggers containing this amount of IfThenElse)... it will be a lot.
What I'm asking for is, is there a way to reduce this and make it as simple as possible without changing the concept of how I want it to be. (e.g. the SpellBook has to be levelled whenever the hero gains some irregular levels)
Thank you.
Explanation:
Im creating several heroes each with different SpellBook Ability, after certain levels (in an irregular pattern) the SpellBook Ability increases in level (containing more spells in it as it levels)
Problem:
In triggers, I have to do the following [Shortened Version]:
-
Hero1 Levels
-

Events
-


Unit - A unit Gains a level
-
-

Conditions
-


(Unit-type of (Triggering unit)) Equal to Hero1
-
-

Actions
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




(Hero level of (Triggering unit)) Greater than or equal to 75
-
-



Then - Actions
-




Unit - Set level of SpellBook [Hero1] for (Triggering unit) to 16
-
-



Else - Actions
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






(Hero level of (Triggering unit)) Greater than or equal to 70
-
-





Then - Actions
-






Unit - Set level of SpellBook [Hero1] for (Triggering unit) to 15
-
-





Else - Actions
-






If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-







If - Conditions
-








(Hero level of (Triggering unit)) Greater than or equal to 68
-
-







Then - Actions
-








Unit - Set level of SpellBook [Hero1] for (Triggering unit) to 14
-
-







Else - Actions
-
-
-
-
-
-
-
What I'm asking for is, is there a way to reduce this and make it as simple as possible without changing the concept of how I want it to be. (e.g. the SpellBook has to be levelled whenever the hero gains some irregular levels)
Thank you.







