- Joined
- Oct 11, 2009
- Messages
- 477
As the title says.... I need formula for real values for the following:
a. damage improvement on unit as it gets closer to the target point.
b. magnitude of camera shaking for each player based on the distance of current camera view of player from target point.
c. when a unit got caught in an explosion, it's flying height(thrown away by the explosion) increases as it gets closer to the origin of the explosion.
THANKS IN ADVANCE!!!

a. damage improvement on unit as it gets closer to the target point.
b. magnitude of camera shaking for each player based on the distance of current camera view of player from target point.
c. when a unit got caught in an explosion, it's flying height(thrown away by the explosion) increases as it gets closer to the origin of the explosion.
THANKS IN ADVANCE!!!