- Joined
- Dec 30, 2011
- Messages
- 134
Idea taked from http://www.hiveworkshop.com/forums/triggers-scripts-269/move-animation-209927/
Basically my question is:
HOW CAN I MOVE THE UNIT WITHOUT PAUSING IT AND AVOIDING ORDERS?
But hey, when we use SetUnitX/Y, it does not interrupt orders, right ?
And we still get to order the unit to move/do action whatever they want (which will deviate from original path), but in DotA, Huskar can never receive orders, how they did it ?
I mean when it is charging, no matter what order you gave it, it won't obey such as Move, Attack, etc.
Basically my question is:
HOW CAN I MOVE THE UNIT WITHOUT PAUSING IT AND AVOIDING ORDERS?