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Human Command Buttons

Submitted by The Panda
This bundle is marked as approved. It works and satisfies the submission rules.
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Human Command Buttons
Contents

BTNHUHoldPostion (Icon)

BTNHUAttack (Icon)

BTNHUAttackGround (Icon)

BTNHUAttributeBonus (Icon)

BTNHUMove (Icon)

BTNHUCancel (Icon)

BTNHUPatrol (Icon)

BTNHUStop (Icon)

Reviews
Maxwell
I like Attack and Hold Position, but Stop looks kinda really bad. Like it is just stretched stone brick texture.
  1. Maxwell

    Maxwell

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    I like Attack and Hold Position, but Stop looks kinda really bad. Like it is just stretched stone brick texture.
     
    Last edited: Jul 28, 2018
  2. The Panda

    The Panda

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    What do you mean? seems fine to me.
     
  3. Tanni

    Tanni

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    I like the icons but... Why are Hold Position and Attack white-ish while the rest are made of stone? It's kinda inconsistent
     
  4. Imperator

    Imperator

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    Couldn't agree more. It would look way better if they were all like the first 2.
     
  5. The Panda

    The Panda

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    Its just command buttons they dont need to be all flashy and highly detailed.
     
  6. Shar Dundred

    Shar Dundred

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    The problem is not that they lack detail, the problem is that two are white while the others are more blue-ish.
    That makes them inconsitent, they do not fit together in this state.
     
  7. Imperator

    Imperator

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    Right, it's like they are parts of different sets. Attack and Hold look a lot better, too. Others aren't that good ingame, but just my opinion.
     
  8. The Panda

    The Panda

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    Well im fixing the stop icon and the rest im leaving as is because i like how they are.
     
  9. Tanni

    Tanni

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    No, I get that. I was just wondering why Attack and Hold Position are white-colored the rest look stone-like. They don't need to be flashy, yeah, but what I was pointing out was that it would be more consistent if all of them were white-ish or if all of them were stone-like. Like Imperator said, it kinda seems like they're two sets rather than one.