Well i want a trigger to run (so my event) when a unit is within range of a UNIT TYPE, not a specific unit. So is this possible in GUI?
If not what would be the best work around.
edit:
Or, the event could fire if the unit is within range of a Destructible TYPE.
If not what would be the best work around.
edit:
Or, the event could fire if the unit is within range of a Destructible TYPE.