Simple question I just can't seem to find the answer to.
I've seen countless custom maps successfully use non-destructible prop doodledads for custom units/buildings. The problem is, whenever I replace any unit or destructible model with a prop, upon death the prop model will remain forever.
What would be the easiest way to successfully implement prop models for units, buildings, or destructibles?
I've seen countless custom maps successfully use non-destructible prop doodledads for custom units/buildings. The problem is, whenever I replace any unit or destructible model with a prop, upon death the prop model will remain forever.
What would be the easiest way to successfully implement prop models for units, buildings, or destructibles?