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How to Stop unit from being able to move ?

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Dummy %100 slowing ability ?
Or entangling roots (cant attack)
or a trigger to take him to his old position every milisecond
 
I think it can be made by making that an Item has an ability something like Endurance Aura, but instead of making it increase movement speed, you can make it decrease (by holding shift and then pressing on the field makes you able to put negative numbers such as -1, -2.50, -1000... an so) and then you put it to decrease the movement speed, as much as you can to decrease it
 
I still don't completely understand what the starter of this thread is asking for. So, he wants to stop a unit from being able to move? But when? When it uses or when it carries an item? Please be a little more specific when you ask for something.
 
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