- Joined
- Apr 15, 2016
- Messages
- 118
I'm starting to create an AI. Well I didn't start yet, but I know what I'll do to command them (it's a simply deathmatch map, just order them to move around, etc, detect enemy cast skills, etc). I just don't know where to start, how to detect players that are in game and those who aren't and those who are Computer. The game starts (starts for REAL) after a dialog box button is clicked (choosing the stage). Then players will take control of a wisp (which is used to enter a circle of power, to then, choose the Hero). But the problem is to make a computer controlled slot take control of its wisp and order it to do the stuff.