I am making a map where the first thing you see is some options then everyone hits ready and the options close. I have the button and the trigger that results in an action that happens when ready is hit, however I cannot find a way to get the actual playing players incase the map of 4v4 is being played 2v2
ATM I have an array of 8 booleans with the initial value true then in an map initilized trigger I get an integer from 1 to 8 and check player integer status being playing and if it is true then I set Boolean array index integer to false then in my trigger checking if my READY button was hit I set the value of Boolean array index triggering player to true then I check if all values of Boolean array is true then if they are all true it closes the dialog holding everything however whenever I test the map it does not work
Also how would you make a READY button work if my is inefficient?
ATM I have an array of 8 booleans with the initial value true then in an map initilized trigger I get an integer from 1 to 8 and check player integer status being playing and if it is true then I set Boolean array index integer to false then in my trigger checking if my READY button was hit I set the value of Boolean array index triggering player to true then I check if all values of Boolean array is true then if they are all true it closes the dialog holding everything however whenever I test the map it does not work
Also how would you make a READY button work if my is inefficient?