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can someone tell me how to make it so that when i purchase an upgrade at a certain building it wil affect my computer allies spawns instead of mine. think candy wars
Event: A unit stops researching a tech
Condition: whatever
Actions:
Player - Set (researched tech) to level (level of researched tech for (player group (all allies of owner of researching unit))
Should be like that, dunno if i translated it correctly
thats not entirely right:
'stop research' means aborts or finishes.
therefore i would recommen
'finishes researching a tech'
so the rigger would be like: Event:
- a unit finishes researching a tech Condition: Action:
- Playergroup - Pick every Player in (Allies of (Owner of( Researching Unit))) and do actions
- - set level of Research (researched tech) = level of research (researched tech) of (Owner of (Triggering Unit))
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