- Joined
- Aug 13, 2006
- Messages
- 181
How to make a Third Person Camera to follow a unit.
The unit
Set out your unit on the map like this:
Set out the camera.
Set out your camera near the unit in
the position that you like. I placed it like this:
The triggers.
First edit the Map initialization trigger like this:
Test the map.
Now just test the map to see if it works.
This kind of camera style is very useful for RPG's,
WoW maps and such. Good testing and modding!
Regards
//KeBAbmeat
Index
The unit
Set out your unit on the map like this:
Set out the camera.
Set out your camera near the unit in
the position that you like. I placed it like this:
The triggers.
First edit the Map initialization trigger like this:
-
Map Initialization
-
Events
- Map initialization
- Conditions
-
Actions
- -------- Third Person Camera Settings --------
- Camera - Apply Third Person Camera <gen> for Player 1 (Red) over 0.00 seconds
- Camera - Lock camera target for Player 1 (Red) to Paladin 0000 <gen>, offset by (0.00, 0.00) using Default rotation
-
Events
-
Third Person Camera
-
Events
- Time - Every 0.10 seconds of game time
- Conditions
-
Actions
- Camera - Set Player 1 (Red)'s camera Rotation to (Facing of Paladin 0000 <gen>) over 0.10 seconds
-
Events
Test the map.
Now just test the map to see if it works.
This kind of camera style is very useful for RPG's,
WoW maps and such. Good testing and modding!
Regards
//KeBAbmeat
Last edited: