- Joined
- Jun 17, 2011
- Messages
- 64
this is my trigger to revive the units and the heroes
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Revive
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Events
- Unit - A unit Dies
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Dying unit) is A Hero) Equal to True
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Then - Actions
- Wait ((Real((Level of (Triggering unit)))) + 10.00) seconds
- Hero - Instantly revive (Dying unit) at (Center of hero revive town <gen>), Hide revival graphics
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Else - Actions
- Wait 40.00 seconds
- Unit - Create 1 (Unit-type of (Dying unit)) for Player 12 (Brown) at (Position of (Dying unit)) facing Default building facing degrees
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events