- Joined
- Jun 17, 2011
- Messages
- 64
this is my trigger to revive the units and the heroes
-
Revive
-

Events
-


Unit - A unit Dies
-
-

Conditions
-

Actions
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




((Dying unit) is A Hero) Equal to True
-
-



Then - Actions
-




Wait ((Real((Level of (Triggering unit)))) + 10.00) seconds
-




Hero - Instantly revive (Dying unit) at (Center of hero revive town <gen>), Hide revival graphics
-
-



Else - Actions
-




Wait 40.00 seconds
-




Unit - Create 1 (Unit-type of (Dying unit)) for Player 12 (Brown) at (Position of (Dying unit)) facing Default building facing degrees
-
-
-
-










