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How to make spell[AoE Hex]

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Mar 27, 2008
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TRIGGER
  • MH Cast
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Mass Hex
    • Actions
      • Set TargetLoc = (Target point of ability being cast)
      • Custom script: set bj_wantDestroyGroup = true
      • Unit Group - Pick every unit in (Units within 600.00 of TargetLoc) and do (Actions)
        • Loop - Actions
          • Unit - Create 1 Dummy for (Triggering player) at TargetLoc facing Default building facing degrees
          • Unit - Add a 0.10 second Generic expiration timer to (Last created unit)
          • Unit - Order (Last created unit) to Orc Shadow Hunter - Hex (Picked unit)
      • Custom script: call RemoveLocation(udg_TargetLoc)
If you want the test map, download link is below.
 

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  • Mass Hex.w3x
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