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Action - Unit - Move [Triggering/Entering Unit] instantly to [Region 2]
There you go.
Or
Place the waygate somewhere, create a region, set waygate's destination to that region -----> when the unit entered the waygate, it'll be instantly teleported to center of the region.
As I discovered recently ... trying to create a two way teleport does NOT work. By that, I mean that you can't have 'enters x, moves to y', and 'enters y, moves to x' . I tried this recently and it completely froze my computer. Horrible, no?
As I discovered recently ... trying to create a two way teleport does NOT work. By that, I mean that you can't have 'enters x, moves to y', and 'enters y, moves to x' . I tried this recently and it completely froze my computer. Horrible, no?
Unit enters X that goes to Y.
At same time it activates trigger to go from Y to X.
Then X goes to Y again etc.. U get this never ending loop.
X --> Y --> X --> Y --> X --> Y
This sucks memory aka crash.
Either: Use waygates like the guy above me mentioned.
Or make 4 regions.
X1 goes to Y2
Y1 goes to X2 But!
X2 goes nowhere
Y2 goes nowhere
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