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How to make limit for infernal ulti? call 1 and next infernal die.
I don't want to summon the infernal and all the trees nearby to be affected by the summoning.
Please help !
Hi do you really need summon the infernal skill because is far easy to just edit rexxar's summon misha, you just need to change misha with an inferna and add expiration time.
Keep in mind this trigger doesn't care if the Infernal was actually summoned from an ability or not. I designed it this way so it would work with the Inferno (Custom) ability down below. You may want to add extra Conditions to make sure it doesn't interfere with other Infernals you create via triggers.
The tree destruction is hardcoded into the ability so you'd have to trigger the ability yourself to get around it.
Here's a custom version of Inferno that should fix the issues:
Infernal Custom
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Inferno (Custom)
Actions
Custom script: local location udg_InfernalPointB
Custom script: local real udg_InfernalAngle
-------- --------
Set VariableSet InfernalPointA = (Position of (Triggering unit))
Set VariableSet InfernalPointB = (Target point of ability being cast)
Set VariableSet InfernalAngle = (Angle from InfernalPointA to InfernalPointB)
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