- Joined
- Sep 9, 2019
- Messages
- 15
How can I change these or what to add to make it so it checks mana and it stops when reaching 1 or 0 mana.
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Axe
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Infernal Axe
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Actions
- Unit - Add Infernal Axe(dmg) to (Triggering unit)
- Unit - Add Infernal Axe(splash dmg) to (Triggering unit)
- Unit - Add Infernal Axe(speed) to (Triggering unit)
- Unit - Set level of Infernal Axe(dmg) for (Triggering unit) to (Level of Infernal Axe for (Triggering unit))
- Unit - Set level of Infernal Axe(splash dmg) for (Triggering unit) to (Level of Infernal Axe for (Triggering unit))
- Unit - Set level of Infernal Axe(speed) for (Triggering unit) to (Level of Infernal Axe for (Triggering unit))
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Events
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Axe Remove
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Events
- Unit - A unit Is issued an order with no target
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Conditions
- (Issued order) Equal to (Order(unimmolation))
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Actions
- Unit - Remove Infernal Axe(dmg) from (Ordered unit)
- Unit - Remove Infernal Axe(splash dmg) from (Ordered unit)
- Unit - Remove Infernal Axe(speed) from (Ordered unit)
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Events