• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

How to make in game as bright as in World Editor?

Status
Not open for further replies.
Level 22
Joined
May 16, 2012
Messages
652
Hi, so i have a realy noob question i think, but..., i'm modding a map and when i'm in world Editor it looks realy bright and beautiful as you can see ->
Brigther_map.png


But when i'm in game it's dark as f*** and it realy annoys me ->
dark_map.png


so there's any way to make my in game as bright as in world editor. My game camera is set to 5000 Btw. Ty.
 
Last edited:
Editor has no gamma correction and it is impossible to get it gamma corrected in the preview screen. In game should look much brighter as you should be using a gamma of 2.2 for correct graphic calculations.

If you are using Windows 10 and have failed to update WC3 then the D3D8 mode is bugged and has broken gamma correction in game (gamma setting does not work). In that case update to the latest version to fix it.
 
Editor has no gamma correction and it is impossible to get it gamma corrected in the preview screen. In game should look much brighter as you should be using a gamma of 2.2 for correct graphic calculations.

If you are using Windows 10 and have failed to update WC3 then the D3D8 mode is bugged and has broken gamma correction in game (gamma setting does not work). In that case update to the latest version to fix it.

i find a solution, it was just a fog adjustment in the map option, z-end and z-start. i've updated the game to 1.27a and its fine, but thx anyway.
 
Status
Not open for further replies.
Back
Top