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[Crash] no deep water in editor

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Level 13
Joined
Mar 6, 2008
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852
Hi,
I have a weird problem with my editor and it is quiet urgent that I solve it.

I can not have any deep water in my world editor.
If I open a map where I know that there is deep water in it, the deep water is replaced by shallow water.

I'm almost ready to re-install warcraft, but if someone knows another solution it whould be realy nice to tell me.

I am working with jassnewgenpack5d and I imported the miscdata to the warcraft UI folder.
 
Level 14
Joined
Apr 20, 2009
Messages
1,543
First check your cliff levels if they are set correctly, if not try changing some values in your miscdata.txt:


[Water]
// Depth-based colors
// The water plane is vertex colored based on the water "depth": the distance
// from the water plane to the ground. These values define the colors for two
// distinct ranges: "shallow" (MinDepth to DeepLevel) and "deep" (DeepLevel to MaxDepth).
// where the color is found by interpolating between the corresponding colors given
// in TerrainArt/Water.slk.
//

MinDepth=10
DeepLevel=64
MaxDepth=72

// DeepLevelPathing defines the depth below which water
// is considered "deep" for pathing and placement rules.

DeepLevelPathing=100000

// WavesDepth defines the depth that terrain vertices need to be below the
// water before they will be considered "under" water for wave generation

WavesDepth=25

Mess around with some numbers (see the MinDepth, DeepLevel and MaxDepth + the explenation), see if that helps. If not, do what rednek suggested...
 
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