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Increase Gamma or brightness on Reforged

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Jul 14, 2020
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Greetings Hive, I would like to know if there is any way to increase the gamma (or brightness) of the game in the reforged (as well as in the classic version). I don't know if there is any way to do it from the trigger editor or an external tool, I was searching and I didn't find anything :(

Thx :grin:
 
Usually done on your display's HUD or in the GPU settings.

Gamma (which you should never touch as that affects colour accuracy) can still be configured in game but due to using the colour correction LUTs requires WC3 be run in full screen. When run in windowed mode it uses what ever calibration LUT you have set for desktop use and ignored the gamma generated ones.

Again Gamma should never be changed. Its existence was from a time before displays have a well defined response curve. Now everything uses an sRGB or derivative there of response.

If your display is HDR capable and too bright, you need to switch it into sRGB mode when playing non HDR content. This caps the dynamic range and colour space to accurately reflect the sRGB space used by non HDR content like Warcraft III.

Classic WC3 will always look funny. Likely due to a lack of understanding of realtime 3D graphics by the developers at the time it was made, they seem to have not implemented a correct colour managed pipeline. No amount of gamma correction can fix this.
 
Usually done on your display's HUD or in the GPU settings.

Gamma (which you should never touch as that affects colour accuracy) can still be configured in game but due to using the colour correction LUTs requires WC3 be run in full screen. When run in windowed mode it uses what ever calibration LUT you have set for desktop use and ignored the gamma generated ones.

Again Gamma should never be changed. Its existence was from a time before displays have a well defined response curve. Now everything uses an sRGB or derivative there of response.

If your display is HDR capable and too bright, you need to switch it into sRGB mode when playing non HDR content. This caps the dynamic range and colour space to accurately reflect the sRGB space used by non HDR content like Warcraft III.

Classic WC3 will always look funny. Likely due to a lack of understanding of realtime 3D graphics by the developers at the time it was made, they seem to have not implemented a correct colour managed pipeline. No amount of gamma correction can fix this.
I would only like to increase the brightness of the game, since this one does not leave that option and it looks very dark :(
 
To add to the list above, if using a laptop or device with integrated display there should be a hotkey combination that allows the adjustment of display brightness. This is to compensate for a lack of OSD controls on such displays and to allow users to easily improve battery life by turning down their brightness.
Or play in a darker room, if everything else fails.
This can have issues with black levels on LCDs and also can potentially cause eye strain.
 
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