- Joined
- May 21, 2011
- Messages
- 31
I wanted to install a little gravity thing into my game, where you could type for +gravity, -gravity, or =gravity but whenever I use it it causes lag. I have it set to pick every unit in the game (Variable leak proof), the only other thing the trigger does is set integers to a higher level, and set animation speed higher/lower/ground.
I don't really believe the trigger is important here, all I want to know is if there is some precaution you have to take with animation height in order to stop lag.
Nevermnid I fixed it, I had the speed to set it at every .01 seconds, when at .02 for some reason it doesn't cause any lag.
I don't really believe the trigger is important here, all I want to know is if there is some precaution you have to take with animation height in order to stop lag.
Nevermnid I fixed it, I had the speed to set it at every .01 seconds, when at .02 for some reason it doesn't cause any lag.
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